Sunday, June 29, 2014

REED 534: Personal Glossary


Personal Glossary

Chapter 1- Colin Lankshear and Michele Knobel
Discourse: Ways of using language and other forms of communication

Physical-industrial mindset: “Assumes that the contemporary world is essentially the way it has been throughout the modern-industrial period, only now it has been technologized in a new and very sophisticated way.” Page 10

Cyberspatial- postindustrial mindset: “Assumes that the contemporary world is different in important ways from how it was even 30 years ago, and that this difference is growing due to change that is related to the development of new internetworked technologies and new ways of doing things.” Page 10

Chapter 5- James Paul Gee
Projective Stance: “A double-sided stance towards the world (virtual or real) in terms of which we humans see the world simultaneously as a project imposed on us and as a site onto which we can actively project our desires and values.” Page 22

Instantiates: To represent by concrete instance
            Merriam Webster

Centrifugal Force: Imposed upon
            Merriam Webster

Projective Beings: Refers to the double-sided nature of gamers and their characters. Page 99

Vector: A quantity that has size and direction
            Merriam Webster

Iterative: Expressing repetition of a verbal action
            Merriam Webster

Albeit: Conceding the fact that: even though: although
            Merriam Webster

Chapter 6- Rebecca W. Black
Fan Fiction: “Spaces where school age fans are using new ICTs to engage, not only with pop culture and media, but also with a broad array of literate activities that are aligned with many school-based literacy practices.” Page 116

New Capitalisms: “Centers on the production of material goods, to what is valued within social and workspaces rooted in a mindset “forged in cyberspace.” Page 116

Affinity Spaces: “People interacting and relating to each other through common interest or passion.” Page 117

Flame: In regards to Fan Fiction, to viciously insult them or their work in a manner that has little or no redeeming value. Page 123

Crossovers: “Blending stories from different sources together.” Page 137

Synergism (Synergistically): “Interaction of discrete agencies (as industrial firms), agents (as drugs), or conditions such that the total effect is greater than the sum of the individual effects”
            Merriam Webster

Metonymy (Metonymous): “A figure of speech consisting of the use of the name of one thing for that of another of which it is an attribute or with which it is associated (as “crown” in “lands belonging to the crown”)”
            Merriam Webster

Autoethnographic: “An approach to research and writing that seeks to describe and systematically analyze personal experience in order to understand cultural experience.”
Ellis, C., Adams, T., & Bochner, A. (2010). Autoethnography: An Overview [Abstract]. Forum Qualitative Sozialforschung / Forum: Qualitative Social Research, 12(1). Retrieved from http://www.qualitative-research.net/index.php/fqs/article/view/1589/3095

Chapter 9- Michele Knobel and Colin Lankshear
Meme: “Contagious patterns of “cultural information” that get passed from mind to mind and directly generate and shape the mindsets and significant forms of behavior and actions of a social group” Page 199

Memetics: Having to do with memes

Fecundity: “The rate at which an idea or pattern is copied and spread.” Page 202

Geek Kitsch: “The syntactic and semantic hiccups within the English subtitles.” Page 210

Anomalous Juxtaposition: In regards to memes, “hooks” for maximizing the susceptibility of the idea being passed from mind to mind.” Page 215

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